Pages: [1] 2
Secret Projects | Work
Posted by Dan Fessler on Wednesday June 3 2009 | 2 Comments
So I thought I'd take the time to mention one of my secret projects I've been up to lately. In my free time I've been developing an iPhone game. I'll keep you guys updated throughout the process, but for now I can't give many specifics. It will be an isometric racing game - hopefully with multiplayer support. I'm working with my good and trusted team from years past. Together we've won many awards, and I'm hoping we can take our ever growing experience and apply it to the iPhone. I've begun making the in-game graphics and tools/editors needed to make a lush full-featured game. With a lot of work and a bit of luck, this will surely rise above most of the mediocrity currently seen in the app store.
Keep coming back for updates.
-Dan
Keep coming back for updates.
-Dan
Posted by Dan Fessler on Wednesday June 3 2009 | 2 Comments
Comments
Patty:  Great going!I'm looking forward to it's completion.
Jim:  I'ma keep coming back, you just keep posting awesome blog posts like these.
Stolen Hearts | Private
This is a private entry. Do you know Dan? Answer the question below.
Posted by Dan Fessler on Wednesday May 6 2009 | 3 Comments
This is a private entry. Do you know Dan? Answer the question below.
Posted by Dan Fessler on Wednesday May 6 2009 | 3 Comments
Family Guy game reviewed | Work
Posted by Dan Fessler on Wednesday April 22 2009 | 1 Comments
If you've been wondering what I've been up to over the past months, wonder no further. One of the titles I worked on has been released and has been reviewed by Pocket Gamer. The game is available for most phones out there with the exception of the iPhone - that will come later.
Review:
http://www.pocketgamer.co.uk/r/Mobile/Family+Guy+Uncens...
"Fans of the Griffin family's exploits have been waiting a long time for this game, so we could only sit and hope it wasn't going to be like The Simpsons: Minutes to Meltdown all over again.
Happily, Family Guy is an improvement in the licensed animation stakes. It still has the style - and bags of humour - but it also comes with a fine selection of mini-game levels. Only seven in total, which means most players will see the entire game within an hour, but you can at least replay these mini-games once they're all unlocked at varying difficulty levels.
The game begins with Peter watching TV (a programme of dubious educational value) and the electricity going off. Cue Brian complaining to Stewie, then Stewie demanding the family dog give him back the $100 he owes him and the first mini-game begins.
You control Brian as he runs away from Stewie, making sure Stewie doesn't catch him more than four times. Stewie, meanwhile, is armed with a whole arsenal of different guns, so you need to dodge up and down on the screen to avoid a series of grenades, missiles and laser beams.
With that game done and dusted, Peter takes a walk in the street only to run into Quagmire rueing the power cut that has cut short his enjoyment of 'Jungle Babes'. The next game - Jungle Love - has you swinging Quagmire across a series of jungle vines, while dodging the odd native, to reach his lady on a distant platform.
Next up it's Chris, who's popped his last quarter into an arcade machine only for the lack of 'lecky to ruin his game. Instead he draws his own game, which results in a mini-game where you control Chris sitting astride a miniature spaceship shooting down flying (and armed) pigs. Picking up items as you go upgrades your guns, and there's a big boss battle at the end.
And on the game goes with Peter running into different characters who prompt a new mini-game. I won't ruin them all for you (although I will say that Peter vs Chicken is one of the best).
All of the games are distinctly different - ticking off platforming, shooting and fighting - and visually they're all great. The cut-scenes in between them are funny too, with characters like the greased-up deaf guy popping up at random intervals.
The thing is, once you've seen them all - which, as I said earlier, will be within an hour - there's no more to see in the game.
You can go on to play the mini-games again at increased difficulty levels, which roughly doubles the length of the Family Guy experience. But most don't have quite enough depth for you to keep revisiting them for days on end. A few trophies and hidden items would have increased longevity to a more respectable level.
Glu has produced a quality Family Guy game that doesn't disappoint in most ways. But it's over a little too soon and for the money you'll fork out for it you could buy a much fuller game, just minus Peter and pals."
"A more-than-decent TV tie-in that stands out miles from the usual crowd of sub-standard spin-offs. But, despite having some good games, they're over a little too quickly. 7/10 Bronze Award"

Review:
http://www.pocketgamer.co.uk/r/Mobile/Family+Guy+Uncens...
"Fans of the Griffin family's exploits have been waiting a long time for this game, so we could only sit and hope it wasn't going to be like The Simpsons: Minutes to Meltdown all over again.
Happily, Family Guy is an improvement in the licensed animation stakes. It still has the style - and bags of humour - but it also comes with a fine selection of mini-game levels. Only seven in total, which means most players will see the entire game within an hour, but you can at least replay these mini-games once they're all unlocked at varying difficulty levels.
The game begins with Peter watching TV (a programme of dubious educational value) and the electricity going off. Cue Brian complaining to Stewie, then Stewie demanding the family dog give him back the $100 he owes him and the first mini-game begins.
You control Brian as he runs away from Stewie, making sure Stewie doesn't catch him more than four times. Stewie, meanwhile, is armed with a whole arsenal of different guns, so you need to dodge up and down on the screen to avoid a series of grenades, missiles and laser beams.
With that game done and dusted, Peter takes a walk in the street only to run into Quagmire rueing the power cut that has cut short his enjoyment of 'Jungle Babes'. The next game - Jungle Love - has you swinging Quagmire across a series of jungle vines, while dodging the odd native, to reach his lady on a distant platform.
Next up it's Chris, who's popped his last quarter into an arcade machine only for the lack of 'lecky to ruin his game. Instead he draws his own game, which results in a mini-game where you control Chris sitting astride a miniature spaceship shooting down flying (and armed) pigs. Picking up items as you go upgrades your guns, and there's a big boss battle at the end.
And on the game goes with Peter running into different characters who prompt a new mini-game. I won't ruin them all for you (although I will say that Peter vs Chicken is one of the best).
All of the games are distinctly different - ticking off platforming, shooting and fighting - and visually they're all great. The cut-scenes in between them are funny too, with characters like the greased-up deaf guy popping up at random intervals.
The thing is, once you've seen them all - which, as I said earlier, will be within an hour - there's no more to see in the game.
You can go on to play the mini-games again at increased difficulty levels, which roughly doubles the length of the Family Guy experience. But most don't have quite enough depth for you to keep revisiting them for days on end. A few trophies and hidden items would have increased longevity to a more respectable level.
Glu has produced a quality Family Guy game that doesn't disappoint in most ways. But it's over a little too soon and for the money you'll fork out for it you could buy a much fuller game, just minus Peter and pals."
"A more-than-decent TV tie-in that stands out miles from the usual crowd of sub-standard spin-offs. But, despite having some good games, they're over a little too quickly. 7/10 Bronze Award"
Posted by Dan Fessler on Wednesday April 22 2009 | 1 Comments
Comments
allelfacilA:  Hello
pagerank is very important
regardless of what's on the horizon, Google is the major deliver of the web's traffic.
Form partnerships and strategic links with other webmasters.
How to Improve Pagerank
The advertising service of goowall.com was excellent
pagerank is very important
regardless of what's on the horizon, Google is the major deliver of the web's traffic.
Form partnerships and strategic links with other webmasters.
How to Improve Pagerank
The advertising service of goowall.com was excellent
Website Updates - 4/21/09 | Website
Posted by Dan Fessler on Tuesday April 21 2009 | 4 Comments
So, as promised, I've continued to add features on this website to make things more interesting for the visitors. You'll notice that simple BBcode is recognized on comments, And I've also added a private feature to some of my entries. Its simply meant to keep the professional portions of my site separate from the personal aspects. If you know me personally at all, you should be able to answer the easy security question to view the entry. If you don't know the answer, you can always just ask me then I'll decide whether or not to give it to you ;)
One major addition to the site is the "Subscribe to Updates" feature you see on the bottom right of the page. Simply add you email and an automatic email will be sent to you every time I make any new entry (blog and gallery) to this site. If there are any major event dealing with the website (such as a domain change, etc) I'll also use that database to send out a mass email. Go ahead and subscribe :)
More features to follow:
Emoticons
Skin change
photo album
tutorials
links page
and more
The ultimate goal is to convert this website into a full-on subscriber based service, where one would have all the same features I do here. Each artist would have their own personal blog, gallery, resume, and profile pages to maintain and could use the service as a sort of social networking site for like-minded individuals. Let me know if this is a service you'd like to use!
Keep coming back!
One major addition to the site is the "Subscribe to Updates" feature you see on the bottom right of the page. Simply add you email and an automatic email will be sent to you every time I make any new entry (blog and gallery) to this site. If there are any major event dealing with the website (such as a domain change, etc) I'll also use that database to send out a mass email. Go ahead and subscribe :)
More features to follow:
Emoticons
Skin change
photo album
tutorials
links page
and more
The ultimate goal is to convert this website into a full-on subscriber based service, where one would have all the same features I do here. Each artist would have their own personal blog, gallery, resume, and profile pages to maintain and could use the service as a sort of social networking site for like-minded individuals. Let me know if this is a service you'd like to use!
Keep coming back!
Posted by Dan Fessler on Tuesday April 21 2009 | 4 Comments
Comments
kelly:  woot!
mike:  are you making this by code or a program?
Dan:  straight up HTML/CSS/PHP/JavaScript in Notepad++
mike:  nice, i'm trying to make a similar site for a different hobby. i'm using dreamweaver but would you mind if i email you some questions when i run into problems?
Consequences | Private
This is a private entry. Do you know Dan? Answer the question below.
Posted by Dan Fessler on Monday April 20 2009 | 1 Comments
This is a private entry. Do you know Dan? Answer the question below.
Posted by Dan Fessler on Monday April 20 2009 | 1 Comments
© 2009 Dan Fessler. All rights reserved.
Latest Blogs
Subscribe to Updates
Dan Fessler